

THE WALKING DEAD A TELLTALE GAMES SERIES WALKTHROUGH PORTABLE
Talk with Carley, who is having trouble turning on a portable radio. Clementine will get attacked while trying to use the restroom, kill the Walker. An older man, Larry, will accuse Duck of being bitten and try to have him thrown out, you can defend him by siding with Kenny, but it doesn't matter what you choose to do, as he will be saved.

Once you arrive in town, you'll get ambushed by Walkers, but be saved by a girl named Carley, who'll tell you to get to the Drug Store they've taken shelter in. It really doesn't matter who you choose as Duck will ultimately be saved. Talk with Hershal until you hear Shawn shouting, this is the first of two major decisions you'll have to make in this episode: save Shawn, who's pinned under the tractor or Duck, who's being grabbed by Walkers, this will net the achievement for you. Walk around to find Shawn working on the fence with Duck nearby help saw some wood until Shawn tells you to go see his dad in the barn. Continue talking to him and ask him about his plans, once you're done talking with Kenny, talk with Clementine and Katjaa. In the morning, Kenny will wake you up and talk with you a bit. When you arrive at the Farm, Hershal will ask you a bunch of questions about who you are, how you know Clementine and where you were going, answer them and retire to the barn. Continue until you meet Shawn and Chet, help them get their vehicle moving

The Walker will trip you (and by now you should have come to the conclusion that Lee lacks the ability to stay on his feet), and Clementine will appear with a hammer, grab it from her and kill the zombie, netting the first achievement. Move the crosshairs to the zombie and hit 'A'.

You'll get attacked by a Walker, and slip in the blood once again, slamming your head into the counter, causing blurred vision. Pick it up and turn to the left to grab the gun, place the shell into the gun (eventually) and kill the Walker.Īfter escaping the horde of Walkers, you'll come to a house (this is where the demo starts), enter the house and either look around (examining the TV, bookcase, kids painting), or simply investigate the answering machine (there are three messages from Hanna in Savannah), continue into the kitchen where Lee will slip on a puddle of blood and hear a voice out, 'Daddy?' Examine the drawers until you find a walkie-talkie, this will introduce you to Clementine, and share some dialogue with her. Use the control stick to back away until another small scene where Lee sees a shotgun shell. Use the crosshair to find the keys (on his belt) once the cuffs are off, you'll be attacked by the dead cop. Eventually, you'll gain control of Lee, have him kick out the car window and limp over to the dead body. You will start playing as the main character named "Lee", (after a small bit of dialogue with a cop) is when you get into an accident in which you black out, whilst the cop is killed by Walkers. I mentioned that all the achievements are story related, so there is no excessive searching for collectibles, beating a chapter in a certain amount of time or kill requirements.
